Internet Literacy Program Kick-off

Project Child Indonesia has completed a wonderful milestone this month. After months of preparation, the new Internet Literacy Program has begun successfully. Internet access in Indonesia has grown astronomically but children remain one of the most vulnerable to understanding the positive and negative aspects of the internet. We strongly believe that equipping children with proper internet literacy education would enormously benefit the workforce of Indonesia.

To reach our goal, we collaborated with three primary schools in Yogyakarta. SD Bumijo 1, SD Bangunrejo 1 and SD Vidya Qasana were chosen to be our pilot schools. We were pleasantly surprised with the reception from the children! Although they are already familiar with the internet, they were curious about what can they can do with the internet. We created a unique syllabus to enhance the usage of the internet as well as educated them on computer hardware. We delivered the knowledge using engaging methodologies and lots of games which created 70 enthusiastic children. By extension, our 14 new volunteers were amazing and taught with enthusiasm and pride. We are so thankful that they joined our mission!

In addition, the schools’ response also humbled us. Our program and methods may be unfamiliar with what they usually do in class, but they were encouraging and were on-board to help us make an impact. “We know that our kids are still unaware with the bad side of the internet. And since we do not have capacity with our limited budget to give them education about it, we really support this program” said Mrs. Puji Lestari M.Pd, the headmaster of SD Bumijo 1. We recognize that commitment from the teachers will ensure that this program will remain sustainable and create a grass-root solution to the educational problem.

Finally, we would like to show our gratitude to our partner, Gameloft, who helped us turn our idea into reality. Gameloft has benevolently donated computers to underprivileged schools, making us able to conduct the internet literacy program. In the next-coming months, we would like to enhance our syllabus to create a new perspective that internet could be child-friendly and that we can use it in a positive and useful way. We are always open to everyone who also desires to help the future generation in any possible way. For further questions, please do not hesitate to contact our program manager at

Here’s to making another impact to benefit Indonesian communities!


Written by Septian Fajar, Kelly McEtchin

Membangun Literasi Digital melalui Pendidikan Teknologi lewat Internet Literacy Program

Bertepatan pada pekan Hari Pendidikan Nasional Mei 2017, Project Child Indonesia meluncurkan program terbarunya: Internet Literacy Program. Internet Literacy Program bertujuan untuk mengenalkan teknologi dan penggunaan internet yang aman dan bertanggungjawab bagi generasi muda Indonesia, khususnya siswa-siswa usia Sekolah Dasar. Pada tahap awal, program ini akan dilaksanakan di 3 sekolah dasar di Yogyakarta yaitu SD Negeri Bumijo, SD Negeri Bangunrejo I dan SD Negeri Vidya Qasana.

Demografi pengguna internet di Indonesia didominasi oleh generasi muda, dimana sebanyak 35,6 juta atau 26,9% dari total 132,7 juta pengguna internet di Indonesia berusia 10 hingga 24 tahun (APJII, 2016). Sementara itu, ada kesenjangan antara pendidikan literasi di Indonesia dengan kemudahan mengakses internet dimana penetrasi penggunaan internet di demografi berusia 10-24 tahun mencapai tingkat 75%. Sementara itu belum ada pendidikan literasi digital yang terstruktur dan merata di Indonesia. Di Yogyakarta sendiri, hampir sebagian besar sekolah tidak mampu untuk memiliki guru komputer akibat keterbatasan biaya, apalagi untuk memiliki sebuah laboratorium komputer.

Melalui program ini siswa akan diberikan pendidikan tentang literasi digital mulai pengenalan dasar komputer dan internet, bagaimana cara menggunakan internet secara aman dan bertanggung jawab, pengenalan kepada koding dan pemrograman serta bagaimana memanfaatkan internet untuk peningkatan kapasitas diri. Program pendidikan ini diberikan kepada siswa kelas 4 dan 5 dengan metode yang menyenangkan dengan menggunakan laboratorium komputer yang disediakan oleh Gameloft Indonesia bekerjasama dengan Project Child Indonesia. Program ini diharapkan dapat mengisi kesenjangan antara tingginya penetrasi penggunaan internet dengan rendahnya literasi digital di Indonesia serta mendorong generasi muda di Indonesia untuk dapat meningkatkan pertumbuhan industri digital dan industri kreatif di Indonesia.

Program telah melalui serangkaian riset mengenai literasi digital di Indonesia serta memiliki kurikulum yang disesuaikan dengan kondisi literasi digital di kalangan siswa SD di Indonesia. Relawan menjadi ujung tombak untuk memastikan program ini berjalan dengan baik. Pada tahap awal progam ini, Project Child Indonesia telah merekrut 14 orang relawan yang diseleksi secara ketat serta telah melalui pelatihan sebelum dapat mengajar dalam program ini. Dalam tahap selanjutnya, Project Child Indonesia akan mengembangkan program ini ke lebih banyak sekolah di Yogyakarta dan Indonesia.

Project Child Indonesia juga membuka kesempatan publik untuk berpartisipasi aktif dalam menyediakan pendidikan literasi internet di Indonesia. Siapapun dapat berpartisipasi aktif sebagai relawan atau menyumbangkan komputer untuk membangun laboratorium komputer di sekolah-sekolah dasar yang tidak mampu membiayai pembangunan dan pengembangan laboratorium di sekolahnya. Untuk berpartisipasi aktif, kunjungi laman web Project Child Indonesia di .

The Launching of Internet Literacy Program

During the week of National Education Day which occurs in May, Project Child Indonesia (PCI) launched an exciting new program about Internet Literacy. The Internet Literacy Program aims to educate Indonesian primary school children about the benefits of the internet, introduce them to coding, and how to use the internet safely and responsibly. At the initial stage, the program will be implemented in 3 primary schools in Yogyakarta, namely SD Negeri Bumijo, SD Negeri Bangunrejo I and SD Negeri Vidya Qasana.

The demographics of internet users in Indonesia is dominated by the younger generation, where as many as 35.6 million (26.9%) of total 132.7 million internet users in Indonesia are youth, ranged from 10-24 years old (APJII, 2016). However, there is a gap between the digital literacy education in Indonesia with the ease of accessing the internet, where internet usage is a 75% penetration between 10-24 year old demographics. In addition, there has been no structured digital literacy education in Indonesia. In Yogyakarta, most schools cannot afford to have a computer for a teacher due to strict budgets, let alone establish a computer lab.

Through this program, students will be given digital literacy education about from a basic introduction to computers and the internet, how to use the internet safely and responsibly, introduction to coding and programming as well as how to utilize the internet for their self-development. This education program will provid the students from grade 4 and 5 with a fun method by using computer labs provided by our partner, Gameloft Indonesia. The program is aimed to fill the gap between the high internet usage penetration with low digital literacy in Indonesia and to encourage the younger generation in Indonesia to be able to boost the growth of digital and creative industries in Indonesia.

The program has gone through a series of research on digital literacy in Indonesia. The program has  curriculum tailored to the conditions of the digital literacy among elementary school students in Indonesia. Volunteers play the vital role to make sure the program is running well. In the early stages of this program, Project Child Indonesia interviewed and recruited 14 volunteers who have gone through training before they can teach in the program. In later stages, Project Child Indonesia hopes to expand this program to more schools in Yogyakarta and Indonesia.

Project Child Indonesia also calls for an active public participation in providing internet literacy education in Indonesia. Anyone can participate actively as volunteers or donate computers to build a computer lab in the elementary schools which cannot afford to finance the construction and development of one. To actively participate, visit the Project Child web page and if you have any questions on how to help this program please contact us via email: [Abie Zaidannas]